Jump to content
  • Steam
  • Discord
Bigmeteu

Reclamation project...

Recommended Posts

So I was talking to a couple of the red hat Gamers about taking on a new project that would require a team effort... reclaiming Hub City

 

Rebuild the buildings plant new grass new Gardens and make it a real city again. It will take a lot of time, but could be a cool project when done. 

 

Anyone interested?

Share this post


Link to post
Share on other sites

Sweet... 

Over time, we can terraform the city back to a happy place. Thinking of starting in the sw corner and radiating out from there. 

Edited by Bigmeteu

Share this post


Link to post
Share on other sites
1 hour ago, Stark said:

there is a public zgate set up there  [zgate rhg resto project]

If you go into Envul with the coordinates you can set up a custom command with "tele {entity-id} 123 456 789", and then /restoration or something. All rhg managers are able to add custom server teleports. Let me know if you need any additional help with setting that up. :)

Share this post


Link to post
Share on other sites

Got a good start last night. The more helping the better. There are 24 blocks, we got one done. Added a park, some reflecting pools and restored 2 large buildings. 

 

If players are looking to help when we stark and I aren't on, they can continue where we left off removing destroyed stone and debris. For the buildings,  damaged blocks and boarded Windows need to come out before we can begin refurbishment. 

 

Thanks RHG community for coming together on this. You guys rock.

  • Upvote 1

Share this post


Link to post
Share on other sites

I did a little bit of restoration myself last night, removing some debris and rebuilding one of the rooms in an office building. Will try to accomplish more later tonight.

  • Upvote 2

Share this post


Link to post
Share on other sites
1 hour ago, CaptRichards said:

I did a little bit of restoration myself last night, removing some debris and rebuilding one of the rooms in an office building. Will try to accomplish more later tonight.

Rock on. Everything helps.  24 city blocks...but... Many hands make light work. 

  • Upvote 1

Share this post


Link to post
Share on other sites

we now have a location set up inside the first building that we have rebuilt and already started working on the second block one by one we will get it done!

the location command is

/resto

Share this post


Link to post
Share on other sites

Working the project today. Doing mostly cleanup, but will also help with what looks like a nice big apartment building. It would appear someone else has already begun work there.

Share this post


Link to post
Share on other sites

Awesome guys... Thanks for aspiring this project. It's going to be so tight when done. 

 

In other news, still in New Orleans. Vacation is rocking, will be back Wednesday.   We'll have to have a super zombie hunt to celebrate. Now... Off to dinner

20170324_125207.jpg

  • Upvote 1

Share this post


Link to post
Share on other sites

I've been working there the past few days things are coming along nicely I'm not looking forward to planting all of that grass haha

Share this post


Link to post
Share on other sites

Eh, planting the grass isn't really the hard part. I made a parking lot earlier for the bank building next to the tenements, and that was much more taxing. Looks good now though.

Share this post


Link to post
Share on other sites

Xenophon and I will renovate a block. This renovation project should be treated like the adopt-a-highway program. For example, "This block of hub city is sponsored by Xenophon and TGondii". 

  • Upvote 2

Share this post


Link to post
Share on other sites

Awesome idea. Try and keep it as close to the original look as possible use the first couple blocks as inspiration.. although have fun with the inside and with the project as a whole it doesn't have to be cookie cutter but it's not about making each property the ultimate Uber zombie resistant Fortress. We're trying to make it look like the city was before the disaster. no Spikes no trenches etc. 

Feel free to share ideas and exchange possible build themes on this board

  • Upvote 1

Share this post


Link to post
Share on other sites

the project is coming along nicely block by block we will get there its good to see such a great team effort keep up the good work everyone!

  • Upvote 1

Share this post


Link to post
Share on other sites

I was actually enjoying this project until I logged in today and saw someone had come in and added their own little "touches" to my build. It was my understanding that we were to claim our own blocks?

Share this post


Link to post
Share on other sites

I don't think we made any rules on claims for the project, but I'd say if you don't want others touching the work you've done, feel free to LCB. I haven't been active on the project in the last week so I'm not sure who might have done it, but I've helped on a couple of lots in progress; figured it was community service, so to speak.

Share this post


Link to post
Share on other sites

player zenorain has claimed and started buiding a base on top of the funeral home in HUB city in one of the buildings we restored I think it would be fine if players claimed a finished building if they wanted but were trying to make the buildings look as original as possible

Share this post


Link to post
Share on other sites

I think it may be a liability to have someone make a base in the hub city. If they start working with forges and such in their base, they could end up inviting zombies in and causing damage to restored buildings, right?

Share this post


Link to post
Share on other sites
16 hours ago, Xenophon14 said:

I think it may be a liability to have someone make a base in the hub city. If they start working with forges and such in their base, they could end up inviting zombies in and causing damage to restored buildings, right?

Yes, doing that could lure in zombies and cause damage to those buildings, however zombies already spawn in prefab buildings without having a horde. So it is possible for damages to occur with a player living there as well as when someone is just passing by and seeking shelter or visiting.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×