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    • 7 Days to Die is now on sale for 66% Off through March 23rd! Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits! Click Here To Visit 7daystodie.com
    • The Fun Pimps are proud to announce our new OFFICIAL women’s t-shirt as requested by many of you! In addition to our men’s tee, we wanted to bring you a shirt with a modern, soft and relaxed fit for you female zombie survivors out there! We appreciate all of your support and be sure to check out our new OFFICIAL women’s t-shirts on Amazon, supplies are limited so be sure to get yours now! Please be aware of  fake merch on Amazon , this is our ONLY  official store. Women’s Black T-Shirt Click Here To Visit 7daystodie.com
    • We just released Alpha 18.4 b4 language patch to stable with many great bug fixes and improvements. Read on for more details. Official 18.4 Bug Reporting Thread Official 18.4 Release Notes Added Dyes on junk turrets now display the color when placed on the ground Debugshot command now also reports perks, books, and schematics for forum reporting and testing (creates .csv file in screenshot folder) Toggling of local player ignored by AI using left shift+keypad* key Spectator Mode for admins. Use “sm” command in console Rotate back is assigned to tapping “Reload” Changed Changing time with commands or time slider now recalculates the blood moon day Rebind “Accelerate” and “Reverse” to trigger buttons Bind horn to D-Pad Right Localization now includes community feedback Fixed Drunken Disorderly now also works with moonshine Microwave collision box was corrected Bottom face of Control Panel Base 07 is no longer see through Hat mods no longer have hair poking through the helmet Handy Man steam achievement now works with new multishape frame block. Claim blocks now properly protect against explosives again Better Barter no longer allows better prices at vending machines Intimidation with a 44 Magnum no longer works on vending machines Waypoints not on the screen no longer activate when moving the mouse over the screen Cheating XP by spamming the action key with books on the toolbelt is now prevented Loose board traps successfully destroy now when damaged Player clothing is properly removed with drop on death Ramp shapes no longer delete faces to allow exploits BurntWoodBlock4 no longer disappears when a block is placed under it Dirt and topsoil now use the same mats for the same craft time The wooden chair uses its proper texture again Loose board blocks now show a block when falling Tar paper (ID 148) can now be picked from the paint menu Only single players can interact with spotlights and turrets Forges no longer slow down the game No more crashes caused by the electric fence Warning spam by electric fence wiring is also fixed now Junk turret hits and kills do not trigger perk bonuses while holding related weapon anymore Junk Turret also respects party members that are not allies Offsets on some multiblocks were corrected “Invisible” from Debug Menu and Invisible hotkey now properly do what is expected Fixes for Localization Initial saving of a new prefab is properly localized now Localized distance and coordinate designations Tooltip names of items will no longer be displayed off screen UI label sizes fixed to fit visual layout (skill dialogs) Quest Chain Rewards “NONE” is localized “Required” for campfire and forge recipes is now localized Batter Up Vol 7 name and description are correct again Loading screen before main menu is now localized Click Here To Visit 7daystodie.com
    • Hey Survivors, we just released Alpha 18.3 b4 language patch to stable. The patch has full language support for English, Spanish, Spanish Latin American, French, German, Italian, Polish, Russian, Brazilian Portuguese, Turkish, Simple Chinese, Traditional Chinese, Japanese and Korean. The release also has many great bug fixes and improvements. Read on for more details. Official 18.3 Bug reporting Thread Official 18.3 Language Bug reporting Thread Added Full localization support for English, Spanish, Spanish Latin American, French, German, Italian, Polish, Russian, Brazilian Portuguese, Turkish, Simple Chinese, Traditional Chinese, Japanese and Korean. Console command wsmats has been added to allow players to modify the current amount of smelted materials in workstations for debugging Bookcase is now available as a paintable texture Terrain at Lowest or Low quality reduces shader layer blending to 2 or 3 FOV display option is reenabled and has a default button Backpack friction and bounce settings Backpack logging was added for better tracking We added font support for all current localizations Flying mode can now move faster (sprint) in all directions Trader Jen now has her own unique voice Changed It takes more casino tokens to smelt/craft bullet casings All electrical devices (blocks) have a minimum consumption of 1W Better stat display on bandages were Reduced grass fade out distance so fade is visible A sewing kit is now required for first aid kits Renamed Tree Quality option to Object Quality Renamed Grass Distance option values to Low, Medium, High and added Lowest Adjusted grass distance fade to match grass distance option The grass shader was optimized Enabled FOV console command again Adjusted video quality options UI layout to reflect recent changes modArmorBandolier can be now also be installed in leg armor Improved claw foot tub colliders Fixed Clients do now see an admin star for the host Loading mod localization for a localization category that does not exist in vanilla no longer causes KeyNotFoundExceptions Removing leg collision from table custom shapes so projectiles can now pass through again The wrench now plays an animation on cntMunitionsBox and decoHandTruck Shotgun slugs do scrap to polymer Stun Baton Schematic had an error corrected Rabbits are no longer making a swinging sound when they shouldn’t Deer now scare easier Fuel placed in any fuel slot does now allow to start crafting in workstations Many grass types sway with wind and adjusted sway We fixed the EndOfStreamException that results in loss of base, workstations, and items due to chunk resetting There is no longer an error spam showing up in the dedi’s terminal window on startup Players are once again able to press W to purchase perks in the skills screen. Opening the playerscreen in a vehicle no longer results in a standing character The decorative car parts now have proper material and parts Needle and thread vol 3 does now correctly unlock running shoes Arrows and crossbow bolts now properly penetrate water and collide the terrain underwater Items in crafting queue do now survive changes to items.xml The effect on modGunDrumMagazineExtender now matches description Wookie suit now states correct unlock requirement Cars no longer look like they were slammed in the ground in wild rotations, though some usecase still makes this happen Tripwire can now be repaired Armour Plating recipe values are now using the correct values Terrain Quality are no longer locked, but need a restart to fully activate The collider and hitbox on the swingset are way better now We increased MaxSpawnedZombies default to 64 to match the BloodMoonEnemyCount We updated comments to serverconfig.xml and tooltips for MP zombie spawn settings Another vehicle and junk turret dupe was fixed Exploding arrows and bolt sfx now stops during SP pause Fuel added to a 4×4 is now properly working for everybody Item mod buffs no longer remain active if a modded item was dropped from the toolbar Corrected wrong perk descriptions for master chef Vehicle and players do no longer desync after jumping off and on quickly in a short amount of time Players who logged in no longer witness players who were on a vehicle already in funny poses. Player as passenger keep their hands off the steering wheel Click Here To Visit 7daystodie.com
    • 7 Days makes Steam’s Best of 2019 most played list! Click Here To Visit 7daystodie.com